
Vayn Baxtor
Brutor Tribe Minmatar Republic
134
|
Posted - 2014.07.08 06:28:00 -
[1] - Quote
Just a reminder. While CCP is of course the ultimate entity to do anything, keep in mind that it's the community (in- or outgame) that can drive away players, too. The flight of players certainly has just as much of "meta-reasons" as EVE's gameplay alone.
Quote:They leave because EVE is boring and they fail to make human connections.
However - Sometimes, it is that human connection that also screws the experience.
Quote: start out solo --> die to big hammer until you quit | Join a small corp --> corp dies to big hammer/metagame/infignting/RL issues-->quit or try again | join a big corp--> sit on titan--> keep sitting on titan--> WTFF! why am i still on a fking titan?-->quit or try again | join a coalition --> get trolled for sucking --> leave corp --> try again or quit
This is unfortunately quite true. Alike my comment just about these quote, it is also too easy for new players to become the pawns of the big guys. It is almost like animal farm and the pigs. Of course, the new players in particular should know who they are joining, but most of the time, it is only "a matter of time" until they also notice that they are just filling the pockets of others. Do note that this is rather "new player in 0.0" matter.
Quote:Well, PvP is actually great. It's amazing. The problem is that 99% of PvP is just waiting for a fight that never happens.
So the question is - if so many players like a good fight, then why is it so hard to get one? Simple - EVE pilots are afraid to lose their ship. Even though you're solo in a maelstrom, maybe you have a cyno. Maybe there is a fleet waiting to jump us next door. Nobody wants to lose if they can make sure they win. Hench the endless waiting.
"Oh what's that there's a fleet of 5 cruisers roaming around with no logi? Let's bring no less than 20, a few falcons and we're not engaging unless we have 5 logi."
Exactly. Especially the 2nd quote here sums up a lot of what I have seen over the last years. This is not to say I am boss in what should be done, but I surely can raise my hand on that player experience.
In terms of big hammer fleets and this quote, I just find that the healing aspect of this game is just too extreme. At least during the times I was actively in fleets, a lot of fights never happened if either side had more logis and such. To be honest though, if it weren't for the simplicity of being able to align/instant warp out rather than spooling warp drives, there could be more conflicts. This is off topic though, but also something I've seen people leave the game for.
I do not want to say that logis and the warping mechanics simply need a nerf, but I really think that EVE could have even more fleet confrontations if it were a) not easy to warp away b) not easy to heal everything up and c) even more, not to blow up that easily.
This is probably off topic, but ships can pop very fast in this game, especially with how several ships can easily stack alpha or dps. I'd just have a few ideas that could make things interesting but I really don't want to derail this thread with unnecessary suggestions. Plus, not everybody sees things that way (hence why it will get shot down with easy; that alone by big ally fanboys :D)
Nonetheless, CCP just needs to focus on particular ways to improve the New Player Experience, to keep them tied to the game. I have to see too though that I've had a few close yet newbie friends leave the game because if such like HiSec Gankers. Say what you like, but such overwhelming odds or actual shooting on others should only happen in lowsec and 0.0. I do agree too that highsec should not be a place for any carebear to linger forever either. But that too is a different subject and thread.
But as I said somewhere above, it's the community to likely screw any improvement too. Here in the F&I forums alone, it is too easy for trolls or ingame lobbyists to shoot down anything that might harm their big alliance, even if it is for the greater good (even if it would kill highsec too). Using tablet, typoes are common and I'm not going to fix them all. |

Vayn Baxtor
Brutor Tribe Minmatar Republic
134
|
Posted - 2014.07.08 11:13:00 -
[2] - Quote
A lot of it just simply deals with "holier than thou and even holiest than thou" mindsets only found in EVE. There is also an abundance of such in this thread alone, and most of it seems to miss the point of what the OP is trying to talk about.
In the end, new players just need to be aware of the "who you know" social aspect of the game, because that is very big and rather rare in other MMORPGs. Using tablet, typoes are common and I'm not going to fix them all. |